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Multishot Vs Dmg Warframe

Aura mods:

May 25, 2017  In the final episode wrapping up issues with the new player experience in Warframe, i wanted to talk about status and multishot. More specifically however, is that these change depending on.

Mod:Description:Polarity:Price on warframe.market:
Corrosive projectionEnemy armor reduced by 30% at max rank– Polarity 10-15 plat
Loot DetectorMini-map shows loot-crates +30 loot radar– Polarity 15 plat
Energy SiphonWarframe energy regeneration +0.6 rate– Polarity 10-20 plat
Rifle AmpRifle damage increased +27%V Polarity 10 plat
Steel ChargeMelee weapon damage increased +60%V Polarity 10 plat

Unrar mac download. NOTE:Aura mods increase amount of total mod-slots available to mod with on your warframe if the Polarity is matching the polarity your warframe have (can be changed by forma) – it actually doubles the capacity of the aura mod so if you have say 7 capacity on your aura mod, you GAIN 14 extra mod capacity for your warframe – hence the importance of matching polarities on aura mod slot.

Warframe damage types guide. This guide will be going over the damage types and the factions weaknesses. It’s a relatively basic concept in most games these days, but getting the most out of your gear to deal as much damage to enemies can be the difference between dancing around foes like a ninja, or ending up as a pile of scrap. Riven mods - raw damage or multishot? Over to the Warframe builder to try out the build with the different Riven stats to see which provide more dmg than the.

Also note that Aura mods such as Corrosive Projection as well as Shield Disrupt and Energy Siphon are auras that stack within a group – if all have it they all stack with each other!

Corrosive Projection is a must-have for all missions vs. higher-level enemies that you need to kill – if all in team has it basically removes all their armor making them so much easier to kill.

Energy Siphon is useful for Passive energy regeneration – I personally think its useful for Spy missions when I go Loki and don’t want to run out so easily of energy.

Augmentation mods:

Mod:warframedescriptionsyndicate
Pilfering SwarmHydroidEnemies killed by tentacle swarm has 100% chance of dropping extra lootCephalon Suda/New Loka
Chilling GlobeFrostEnemies that enter globe have a 50% chance of become frozen solid for 8sCephalon Suda/Steel meridian
Chromatic bladeExcaliburExalted blade damage type changes with energy color + higher status chanceSteel meridian/Arbiters of Hexis
Freeze ForceFrostCasting Freeze on ally adds +100% cold damage to their attacks for 40sCephalon Suda/Steel meridian
Shock trooperVoltCasting Shock on ally adds +100% electrical dmg to their attacks for 40sArbiters of Hexis/Red Veil
Vampire LeechTrinityEnergy vampire (EV) excess energy replenish shields by 150%The Perrin Sequence/New Loka

NOTE:All augmentation mods platinum prices on warframe.market seem to be around 15 plat on the day of writing the article, and all augmentation mods cost 25k standing with syndicates.

There probably are a lot more useful augmentation mods – but these are the ones we have used quite a lot ourselves so far – feel free to give us suggestions to our email however if you wish us to extend this list :) Keep in mind that the mods you suggest should preferably serve a useful purpose – all but chromatic blade above help groups to farm in one way or another.

Exilus mods:

Mod:What it gives (description)Polaritywarframe.market price
Cunning Drift+12% slide, -30% friction +15% ability rangeV Polarity10 plat
Enemy Sense+30 enemy radar– Polarity3 plat
Handspring+160% faster knockdown recovery– Polarity5 plat
Power Drift+15% ability strength +30% knockdown resistance= Polarity7 plat
Rush+30% Sprint speed– Polarity2 plat
Thief’s Wit+42 Loot radar– Polarity2 plat

NOTE:Prices are relative to the time of writing this article.

Regular (includes corrupted) must-have warframe mods:

Mod:DescriptionPolaritywarframe.market price
Continuity+30% Ability DurationV Polarity8 plat
Flow+150% Energy Max– Polarity2 plat
Blind rage+99% Ability strength, -55% Ability efficiencyV polarity20 plat
Constitution+40% Knockdown recovery, +28% Ability duration– Polarity10 plat
Intensify+30% Ability strengthV Polarity3 plat
Narrow Minded+99% Ability duration, -66% Ability rangeD Polarity 25 plat
Natural TalentImproves casting speed of warframe abilities +50%– Polarity 7 plat
Overextended+90% Ability range, -60% Ability strengthD Polarity 20 plat
Quick thinkingDrains energy to stop lethal damage with 240% efficiencyD Polarity 10 plat
Streamline+30% Ability efficiency (lower energy cost)– Polarity 2 plat
Transient Fortitude+55% Ability strength, -27.5% Ability durationV Polarity 40 plat
Stretch+45% Ability range– Polarity 2 plat
Redirection+440% Shield CapacityD Polarity 1 plat
Steel Fiber+110% ArmorD Polarity 2 plat
Vitality+440% HealthD Polarity 2 plat
Health ConversionHealth orbs grant +450 armor, stacking up to 3 times. Taking dmg consumes a stack after 3sD Polarity60 plat

NOTE:Primed versions of mods REQUIRE 1’000’000 (million) credits(!) to trade with other players! So if you’re buying, you better have 1 million credits PER Prime Mod.

For more information about existing warframe mods, you can visit the warframe.wikia.com page for it.

Mod:Description:PolarityPrice on warframe.market
Combustion beamEnemies killed explode dealing +600 damage shortly after deathV Polarity 4 plat

NOTE: These mods above work for all Primarys.

Rifle mods:

Mod:DescriptionPolarityprice on warframe.market
Serration+165% damageV Polarity 2 plat
Split Chamber+90% MultishotV Polarity 4 plat
Speed Trigger+60% Fire rate (x2 for bows)V Polarity 2 plat
Heavy Caliber+155% damage, – (minus) 55% AccuracyV Polarity 25 plat
Hellfire+90% Heat damage– Polarity 5 plat
Cryo Rounds+90% Cold damageD Polarity 2 plat
Stormbringer+90% Electricity damage– Polarity 4 plat
Infected Clip+90% Toxin damage– Polarity 2 plat
Malignant Force+60% Toxin damage, +60% status chanceV Polarity 8 plat
Fanged Fusillade+120% Slash damage– Polarity 40 plat
Fast Hands+30% Reload speed– Polarity 1-4 plat
Piercing Hit+30% Puncture damage– Polarity 1-5 plat
Rifle Ammo MutationConverts unused ammo into rifle ammo (pistol becomes 8, sniper/shotgun 15)– Polarity 4 plat
Vile Acceleration+90% Fire rate (x2 for bows), – (minus) 15% damage– Polarity 12 plat
Bane of Corpus+30% damage to corpusV Polarity 2 plat
Hammer Shot+60% Critical damage, +40% status chanceD Polarity 5 plat
Bane of Grineer+30% damage to grineerV Polarity 5 plat
Bane of Infested+30% damage to infestedV Polarity 2-6 plat
Point Strike+150% Critical chanceV Polarity 3 plat
Rime Rounds+60% cold damage, +60% status chanceV Polarity 10 plat
Shred+30% Fire rate (x2 for bows), + 1.2 “punch through”V Polarity 5 plat
Thermite Rounds+60% heat damage, +60% status chanceV Polarity 8 plat
Vital Sense+120% Critical damageV Polarity 4 plat
Wildfire+20% Magazine capacity, +60% heat damageV Polarity 2 plat

NOTE:Rifle mods except for ammo mutation also works for bows(!).

Shotgun mods:

Mod:Description:Polarity:Price on warframe.market:
Hell’s Chamber+120% MultishotV Polarity 2 plat
Point Blank+90% damageV Polarity 2 plat
Chilling Grasp+90% cold damageD Polarity 2 plat
Charged Shell+90% electricity damage– Polarity4 plat
Blunderbuss+90% critical chanceV Polarity3 plat
Accelerated Blast+60% fire rate, + 60% punctureV Polarity 2 plat
Blaze+60% damage, + 60% heat damageV Polarity 6 plat
Scattering Inferno+60% heat, +60% status chanceV Polarity 20 plat
Ammo Stock+60% Magazine capacity– Polarity 10-20 plat
Contagious Spread+90% Toxin– Polarity 4 plat
Flechette+30% puncture damage– Polarity 1 plat
Incendiary Coat+90% heat damage– Polarity 2 plat
Shredder+30% Slash– Polarity 3 plat
Tactical Pump+30% Reload Speed– Polarity 2-5 plat
Shotgun ammo mutationConverts unused ammo pickups to shotgun ammo– Polarity 2 plat
Cleanse Corpus+30% damage to corpusV Polarity 7 plat
Cleanse Grineer+30% damage to grineerV Polarity 7 plat
Cleanse Infested+30% damage to infestedV Polarity 1-3 plat
Cleanse Corrupted+30% damage to corrupted (void)V polarity39-50 plat
Frigid Blast+60% cold damage, + 60% status chanceV Polarity 10 plat
Ravage+60% Critical damageV Polarity 2 plat
Shotgun Spazz+90% fire rateV Polarity 4 plat
Seeking Fury+15% Reload speed, +1.2 “punch through”V Polarity 3 plat
Toxic Barrage+60% toxin damage, +60% status chanceV Polarity 6 plat
Vicious Spread+90% damage, + 60% spreadV Polarity 12 plat

Bow mods:

Mod:Description:Polarity:Price on warframe.market:
Arrow MutationConvert unused ammo pickup into arrow ammo– Polarity 2 plat

NOTE:Everywhere where you can see exact numbers means numbers at MAX RANK.

For more information about existing warframe mods, you can visit the warframe.wikia.com page for it.

Mod:Description:Polarity:Price on warframe.market:
Barrel Diffusion120% multishotV Polarity5 plat
Deep Freeze+90% cold damageD Polarity5 plat
Hornet Strike+220% damageV Polarity2 plat
Lethal Torrent+60% fire-rate, +60% multishotV Polarity5 plat
Convulsion+90% electricity damage– Polarity2 plat
Scorch+60% heat damage, +60% status chanceV Polarity7 plat
Ruinous Extension+8 range– Polarity15-20 plat
Pistol Pestilence+60% toxin damage, +60% status chanceV Polarity5 plat
Pathogen Rounds+90% toxin damage– Polarity10 plat
Anemic Agility+90% fire-rate, -15% damage– Polarity5 plat
Concussion Rounds+60% Impact damage– Polarity2 plat
Heated Charge+90% heat damage– Polarity3 plat
Hollow Point+60% crit damage, -15% damage– Polarity5 plat
Maim+120% Slash damage– Polarity60 plat (right after void trader)
No Return+60% Puncture damage– Polarity4 plat
Pistol ammo mutationConverts unused ammo to pistol ammo– Polarity3 plat
Quickdraw+48% reload speed– Polarity4 plat
Razor Shot+60% Slash damage– Polarity3 plat
Slip Magazine+30% Magazine capacity– Polarity3 plat
Steady Hands-60% Weapon recoil– Polarity2 plat
Stunning Speed+40% reload speed, +10% status chance– Polarity2 plat
Expel Grineer+30% damage to grineerV Polarity5 plat
Expel Corpus+30% damage to corpusV Polarity30 plat
Expel Infested+30% damage to infestedV Polarity3 plat
Expel Corrupted+30% damage to corruptedV Polarity25-40 plat
Frostbite+60% cold damage, +60% status chanceV Polarity5 plat
Gunslinger+72% fire-rateV Polarity4 plat
Pistol Gambit+120% critical chanceV Polarity3 plat
Target Cracker+60% crit damageV Polarity6 plat

Stance mods:

Mod:Used for:Polarity:Price on warframe.market:
Bleeding WillowPolearms– Polarity 3 plat
Blind JusticePolearms– Polarity 3 plat
Brutal TideSparring– Polarity 5 plat
Burning WaspsWhipsD Polarity 2 plat
Clashing ForestStavesV Polarity 4 plat
Cleaving WhirlwindHeavy BladeD Polarity 4 plat
Coiling ViperWhips= Polarity 2 plat
Crossing SnakesDual Swords– Polarity 2 plat
Crushing RuinHammersV Polarity 20 plat
Decisive JudgementNikanasV Polarity 5 plat
Defiled SnapdragonBlade & WhipV Polarity 4 plat
Eleventh StormSword & ShieldV Polarity 10 plat
Flailing BranchStaves<- Polarity 5 plat
Fracturing WindFist<- Polarity 1 plat
Gaia’s TragedyFistD Polarity 3 plat
Gemini CrossTonfasV Polarity 2 plat
Gleaming TalonGlaives– Polarity 10 plat
Gnashing PayaraDual Daggers<- Polarity 3 plat
Grim FurySparring<- Polarity 3 plat
Homing FangDaggers– Polarity 3 plat
Iron PhoenixSwords<- Polarity 2 plat
Malicious RaptorClawsV Polarity 10 plat
Pointed WindDaggersV Polarity 4 plat
Reaping SpiralScythes– Polarity 1 plat
Rending CraneHeavy BladeV Polarity 15-25 plat
Seismic PalmFistsD Polarity 2 plat
Shattering StormHammersD Polarity 7 plat
Shimmering BlightPolearms= Polarity 5 plat
Sinking TalonDual Daggers= Polarity 2 plat
Sovereign OutcastTonfas– Polarity 10 plat
Spinning NeedleDual DaggersD Polarity 2 plat
Stalking FanScythes= Polarity 10 plat
Sundering WeaveMachetes= Polarity 1 plat
Swirling TigerDual Swords= Polarity 3 plat
Tempo RoyaleHeavy BladeD Polarity 30 plat
Tranquil CleaveNikanasV Polarity 7 plat
Vengeful RevenantSwordsV Polarity 100-130 plat
Vulpine MaskRapiers– Polarity 4 plat

Regular Melee mods:

Mod:Description:Polarity:Price on warframe.market:
Berserker +30% attack speed (max 75%) for +24s on Critical hitV Polarity15 plat
Fever Strike+90% Toxin damage– Polarity3 plat
Blood Rush+165% critical chance stacks with combo multiplierV Polarity25 plat
True Steel+60% Critical chanceV Polarity5 plat
Body CountIncrease Combo Duration by +12s– Polarity30 plat
Pressure Point+120% Melee damageV Polarity4 plat
Molten Impact+90% Heat damage– Polarity3 plat
Jagged Edge+90% Slash damage– Polarity5 plat
Auger Strike+120% Puncture damage– Polarity25 plat
Buzz Kill+120% Slash damage– Polarity60 plat (after void trader)
Heavy Trauma+90% Impact damage– Polarity2 plat
Reflex Coil+60% Channeling Efficiency– Polarity3 plat
Rending Strike+60% Slash damage, +80% Puncture damage– Polarity4 plat
Shocking Touch+90% Electricity damage– Polarity3 plat
Sundering Strike+90% Puncture damage– Polarity4 plat
Life Strike+20% life steal, -140% channeling efficiencyD Polarity15 plat
North Wind+90% Cold damageD Polarity3 plat
Corrupt Charge+100% Channeling damage, -40% Channeling EfficiencyV Polarity4 plat
Finisher Touch+60% Finisher damageV Polarity3 plat
Focus Energy40% Channeling efficiency, +60% effiencyV Polarity5 plat
Fury30% Attack speedV Polarity2 plat
Killing Blow+120% Channeling damageV Polarity4 plat
Organ Shatter+90% Crit damageV Polarity3 plat
Reach+60% rangeV Polarity4 plat
Smite Corpus+30% damage to corpusV Polarity5 plat
Smite Infested+30% damage to infestedV Polarity4 plat
Smite Grineer+30% damage to grineerV Polarity5 plat
Smite Corrupted+30% damage to corruptedV Polarity25 plat
Spoiled Strike+100% Damage, -20% Attack speedV Polarity4 plat
Vicious Frost+60% Cold damage, +60% Status chanceV Polarity8 plat
Virulent Scourge+60% Toxin damage, +60% Status chanceV Polarity7 plat
Volcanic Edge+60% Heat damage, +60% Status chanceV Polarity6 plat
Mod:Description:PolarityPrice on warframe.market
Coolant LeakSentinel has a 3m freeze aura, slowing incoming enemies1 Polarity10 plat
Accelerated Deflection+90% Shield RechargeD Polarity5 plat
Animal Instinct+30 Loot radar, +18 Enemy radar– Polarity4 plat
GuardianBoost’s owners shield by 100% when it runs out1 Polarity4 plat
Calculated redirection+275% Shield CapacityD Polarity2 plat
SanctuaryCreates a shield with x health around the player when he is reviving alliesD Polarity5 plat
Enhanced Vitality+220% HealthD Polarity4 plat
Metal Fiber+110% ArmorD Polarity5 plat
VacuumDetects and collects items within 11.5m for its master, including mods1 Polarity5 plat
RegenIf killed, Regenerates 1x with 100% Max Health and is invulnerable for 6s1 Polarity2 plat
Mod:Description:Polarity:Price on warframe.market
Bite +330% Critical chance, +220% Critical damageV Polarity 30 plat
Link Health +165% health-linkD Polarity 10 plat
Link Armor +110% armor-linkD Polarity 10 plat
Link Shields +110% shield-linkD Polarity 7 plat
Maul +330% Melee damageV Polarity 7 plat
Pack LeaderHeals your pet for a percentage of the damage you deal with your melee attacks. +x% lifesteal-linkV Polarity 4 plat
Scavenge+90% chance of pet to pry open locked locker1 Polarity 4 plat
ShelterCreates a shield with x health around the player when they are reviving fallen alliesD Polarity 5 plat

NOTE: Augment mods that come with certain kubrows are not included because they are exclusive to one type of kubrow.

Mod:Description:Polarity:Price on warframe.market
Argon Plating+90% armorD Polarity 4 plat
Efficient Transferral+30% Ability DurationD Polarity 7 plat
Energy Inversion+120% Shield CapacityD Polarity 9 plat
Enhanced Durability+150% healthD Polarity 7 plat
Superior Defenses+100% shield rechargeD Polarity 5 plat
System Reroute+55% Ability Efficiency– Polarity 20 plat
Multishot

Archwing Gun mods

Mod:Description:Polarity:Price on warframe.market
Comet Blast+90% Impact damage– Polarity10 plat
Electrified Barrel+120% Electricity damage– Polarity30 plat
Hollowed Bullets+60% Crit damageV Polarity5 plat
Magazine Extension+60% Magazine capacity– Polarity2 plat
Parallax Scope+80% Crit chance– Polarity3 plat
Polar Magazine+120% Cold damageD Polarity4 plat
Rubedo-Lined Barrel+60% damageV Polarity4 plat
Venomous Clip+120% Toxin damageD Polarity8 plat

Archwing Melee mods

Mod:Description:Polarity:Price on warframe.market
Bleeding Edge+110% Crit damageV Polarity5 plat
Cutting Edge+60% Melee damageV Polarity4 plat
Extend+80% RangeV Polarity5 plat
Furor+10% Attack speedV Polarity5 plat
Galvanized Blade+120% Electricity damage– Polarity5 plat
Glacial Edge+120% Cold damageD Polarity5 plat
Meteor Crash+90% Impact damage– Polarity8 plat
Poisonous Sting+120% Toxin damage– Polarity10 plat
Tempered Blade+150% Critical chanceV Polarity5 plat
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Great beginner-friendly Demon Hunter build. It provides an amazing balance between power, speed, and defenses

Unhallowed Essence is one of the most popular Demon Hunter sets. It provides an amazing balance between offense, defense, and clear speed. With great AoE provided by Multishot with Arsenal rune (firing additional rockets that can hit enemies beyond your screen) and great mobility with nearly spammable Vault skill thanks to greatly reduced resource cost (Yang's Recurve unique attribute), it's one of the most efficient farming builds for this class. At the same time, with the buffs it has received in Patch 2.6.4 it's one ofthe most powerful Demon Hunter Sets for high GR pushing, second only to Shadow's Impale and Natalya's/Marauder Sentry builds.

Arial font download mac. To check the full list of our Best Diablo 3 builds visit: The Best Diablo 3 builds by Odealo

Warframe Rifle Multishot Mods

Multishot Vs Dmg Warframe

Table of contents

  1. General information
  2. Recommended items
  3. Recommended skills

Warframe Multishot On Bows

General information

The entire build is based on the Unhallowed Essence set:

  • Hatred Generators generate 2 additional Hatred and 1 Discipline per attack (2/6)
  • The Demon Hunter takes 60% reduced damage and deals 60% increased damage as long as there are no enemies within 10 yards, and 8 seconds afterward (4/6)
  • Hatred Generators, Vengeance side arms and Multishot deal 350% increased damage per point of Discipline the Demon Hunter currently has (6/6)

This build is very straightforward. All you have to do is keep Vengeance up and spam Multishot while avoiding attacks and spells to keep yourself alive. While this is more than enough on mid-level Greater Rifts and Torment XIII difficulty level games, you might need to keep an eye out for your Discipline in higher GRs. Vaulting too much greatly reduces your damage output if you are too low on Discipline.
This builds requires a primary attack, even though it deals near to 0 damage, and the Hatred generation it provides is only noticeable in high GRs. Attacking with your primary attack once in a while grants you 50% increased damage buff from Bastions of Will set, and up to 50% damage reduction from Wraps of Clarity.


Odealo is a secure trading platform for MMO players. Diablo 3 is one of the supported games in which you can buy Item Farming, Power Leveling and Boosting services.

Recommended items

Equipment

Head - Accursed Visage
Stat priorities:
1) Critical Hit Chance
2) Socket
3) Dexterity
4) Increased Multishot damage
5) Vitality
6) Secondary Res.
Socket:
Chest -Cage of the Hellborn
Stat priorities:
1) Dexterity
2) Vitality
3) All Elemental Resistances
4) Maximum Discipline
5) Melee/Ranged damage reduction
Sockets: or

Pants -Unholy Plates
Stat priorities:
1) Dexterity
2) Vitality
3) All Elemental Resistances
Sockets: or

Gloves- Fiendish Grips
Stat priorities:
1) Dexterity
2) Critical Hit Chance
3) Critical Hit Damage
4) Vitality
5) Secondary Res.
Boots - Hell Walkers
Stat priorities:
1) Dexterity
2) Vitality
3) Increased Multishot damage
4) All Elemental Resistances

Pauldrons- Unsanctified Shoulders
Stat priorities:
1) Dexterity
2) Vitality
3) Cooldown Reduction
4) All Elemental Resistances

Bracers - Wraps of Clarity
Stat priorities:
1) Critical Hit Chance
2) Fire damage%
3) Dexterity
4) Vitality
5) Secondary Res.
Special power:
Hatred Generators reduce damage taken by 40–50% for 5 seconds
Amulet - Hellfire Amulet
Stat priorities:
1) Socket
2) Critical Hit Damage
3) Critical Hit Chance
4) Fire damage%
5) Dexterity
Special power:
One of the suggested Passives from the last section of this guide
Ring - Focus
Stat priorities:
1) Socket
2) Critical Hit Chance
3) Critical Hit Damage
4) Dexterity
5) Attack Speed
(Part of the Bastions Will set)
Set bonuses:
  • Casting a resource-generating attack or primary skill grants 50% increased damage for 5 seconds. (2/2)
  • The first hit with each cast of a resource-spending attack grants 50% increased damage for 5 seconds. (2/2)

Ring - Restraint
Stat priorities:
1) Socket
2) Critical Hit Chance
3) Critical Hit Damage
4) Dexterity
5) Attack Speed
(Part of the Bastions Will set)

Belt - Witching Hour
Stat priorities:
1) Dexterity
2) Vitality
3) High Critical Hit Damage
4) High Attack Speed
5) Secondary Res.
Weapon - Yang's Recurve
Stat priorities:
1) Socket
2) Maximum Discipline
3) High Average Damage
4) Damage%
5) Dexterity
6) Attack Speed
Sockets:
Unique affix:
  • Reduces all resource costs by 40–50%
Special power:
  • Multishot attacks 50% faster and its damage is increased by 150-200%
Off-hand - Dead Man's Legacy
1) Maximum Discipline
3) Increased Multishot damage
4) Cooldown Reduction
5) High Critical Strike Chance
6) High Attack Speed
Special power:
  • Multishot hits enemies below 60% health twice and deals 150–200% increased damage
Bonus Items for Season 16
(thanks to built-in Ring of Royal Grandeur power)
Chest -Cindercoat
Stat priorities:
1) Dexterity
2) Vitality
3) All Elemental Resistances
Sockets: or
Special power:
Reduces the resource cost of Fire skills by 23–30%
Cindercoat should be used in Kanai Cube, and Visage of Gunes equipped in your regular equipment. Otherwise you will lose the additional Discipline from Unhallowed Essence's Cloak
Kanai Cube powers
Dawn
Reduce the cooldown of Vengeance by 50–65%
Visage of Gunes
Increase attack speed of your pets by 40–50%
Convention of Elements
Gain 150–200% increased damage to a single element for 4 seconds. This effect rotates through the elements available to your class in the following order: Arcane, Cold, Fire, Holy, Lightning, Physical, Poison
Legendary Gems
Bane of the Trapped
  • Increases damage done to enemies under the control-impairing effects by 15%
    Upgrade: +0.3% additional damage per Rank
  • Gain an aura that slows the movement speed of enemies within 15 yards by 30% (Requires Rank 25)
Zei's Stone of Vengeance
  • Damage dealt to each enemy hit is increased by 4% for every 10 yards between you and the enemy hit. Maximum 20% increase at 50 yards. Upgrade: +0.08% additional damage for every 10 yards, and +0.40% maximum damage bonus per rank
  • 20% chance on hit to Stun the enemy hit for 1 second (Requires Rank 25)
Bane of the Stricken
  • Each attack you make against an enemy increases the damage it takes from your attacks by 0.8%. Upgrade: +0.01% damage per rank
  • Gain 25% increased damage against Rift Guardians and bosses (Requires Rank 25)

Recommended skills

Active Skills

Evasive Fire
Shoot a spread of bolts that hit the primary enemy for 200% damage as Physical and two additional enemies for 100% damage as Physical. If an enemy is in front of you at close range, you will backflip away 5 yards
Sudden Impact
You no longer backflip, and the Hatred generation is increased to 7. Also changes the damage type to Cold
Your primary attack. It can help you generate some Hatred in intensive fights, as well as it is crucial to benefit from the Bastions of Will and Wraps of Clarity buffs
Vault
Tumble acrobatically 35 yards
Tumble
After using Vault, the next Vault you cast within 6 seconds has its Discipline cost reduced by 50%. The next Vault used after the second one will have its' cost returned to normal
Main mobility skill. Allows very fast movement thanks to greatly reduced resource cost reduction as well as the Tumble rune. If you feel like you are running on low Discipline all the time you may want to replace the rune with Acrobatics. It will make you slower, but always with your maximum damage buff
Multishot
Fire a massive volley of arrows dealing 360% damage as Physical to all enemies in the area
Arsenal
Makes multishot also fire 3 missiles that deal 300% weapon damage. Changes base damage type to Fire
Your core ability. It is pretty much spammable in this build while under the effect of Vengeance. Deals massive AoE and single-target damage while at maximum Discipline
Vengeance
Turn into the physical embodiment of Vengeance for 20 seconds, which increases your damage dealt by 40%
Side Guns: gain 4 additional piercing shots for 60% damage as Physical each
Homing Rockets: shoot 2 rockets at nearby enemies for 80% damage as Physical each on every attack
Seethe
Gain additional 10 Hatred per second while under the effect of Vengeance
Core ability for pretty much every Demon Hunter build. With Dawn and Visage of Gunes in Kanai Cube, you should be easily able to keep 100% uptime on Vengeance (with around 34% cooldown reduction) and it will also reduce your damage taken by 50%
Preparation
Instantly restores 30 Discipline
Invigoration
Also passively increases your maximum Discipline by 20
Mandatory skill for this build. 20 Discipline will grant additional 2000% increased Multishot/Vengeance damage. Also, the active part of this skill can come in handy to restore Discipline used up on your Vault
Companion
Passive: Summons a raven companion that pecks at enemies for 100% damage as Physical
Active: Your raven deals an additional 500% damage on its next attack
Wolf Companion
Instead of the Raven summons a Wolf Companion which will increase your, and your allies damage dealt by 15% for 10 seconds
Grants nice party DPS buff. Grants decent boost to DPS, depending on your cooldown reduction should be used just before your Convention of Elements ring switches its' bonus to Fire
Passive Skills
Awareness
Upon taking fatal damage, you do not die, but become invisible for 2 seconds and heal back to 50% of maximum Life
This effect may not occur more than once every 60 seconds
Ambush
Deal 40% increased damage to enemies on above 75% health
Ballistics

Doubles the damage of all rockets, and grants a 20% chance to fire additional rockets with every attack

Culling of the Weak
Increases your damage versus chilled or slowed enemies by 20%
Optional Passive Skills (Hellfire Amulet)
Blood Vengeance
Increases maximum Hatred by 25. In addition, you regain 30 Hatred and 3 Discipline when healed by a health globe
Good for speed farming and bounties
Single Out
You gain additional 25% Critical Hit Chance against any target that is at least 20 yards from any other enemy
A better choice for high GR pushing for increased damage versus Rift Guardians


After shutting down Auction House trading is no longer possible in Diablo 3. Items can only be traded with party members within a 2-hour time frame. This greatly increased popularity of Item Farming, Boosting and Greater Rift carry services in Diablo 3. All of which can be found on Odealo marketplace.

We hope you will enjoy this build as much as we did. And see you soon in the world of Sanctuary.

Warframe Multishot Vs Damage

If you have any ideas how this build could be improved, or if you have suggestions for other Demon Hunter Guides we could make next, please let us know in the comments below.

Warframe Multishot Vs Damage Riven

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