Multishot Vs Dmg Warframe
Aura mods:
- Warframe Rifle Multishot Mods
- Warframe Multishot On Bows
- Warframe Multishot Vs Damage
- Warframe Multishot Vs Damage Riven
May 25, 2017 In the final episode wrapping up issues with the new player experience in Warframe, i wanted to talk about status and multishot. More specifically however, is that these change depending on.
Mod: | Description: | Polarity: | Price on warframe.market: |
Corrosive projection | Enemy armor reduced by 30% at max rank | – Polarity | 10-15 plat |
Loot Detector | Mini-map shows loot-crates +30 loot radar | – Polarity | 15 plat |
Energy Siphon | Warframe energy regeneration +0.6 rate | – Polarity | 10-20 plat |
Rifle Amp | Rifle damage increased +27% | V Polarity | 10 plat |
Steel Charge | Melee weapon damage increased +60% | V Polarity | 10 plat |
Unrar mac download. NOTE:Aura mods increase amount of total mod-slots available to mod with on your warframe if the Polarity is matching the polarity your warframe have (can be changed by forma) – it actually doubles the capacity of the aura mod so if you have say 7 capacity on your aura mod, you GAIN 14 extra mod capacity for your warframe – hence the importance of matching polarities on aura mod slot.
Warframe damage types guide. This guide will be going over the damage types and the factions weaknesses. It’s a relatively basic concept in most games these days, but getting the most out of your gear to deal as much damage to enemies can be the difference between dancing around foes like a ninja, or ending up as a pile of scrap. Riven mods - raw damage or multishot? Over to the Warframe builder to try out the build with the different Riven stats to see which provide more dmg than the.
Also note that Aura mods such as Corrosive Projection as well as Shield Disrupt and Energy Siphon are auras that stack within a group – if all have it they all stack with each other!
Corrosive Projection is a must-have for all missions vs. higher-level enemies that you need to kill – if all in team has it basically removes all their armor making them so much easier to kill.
Energy Siphon is useful for Passive energy regeneration – I personally think its useful for Spy missions when I go Loki and don’t want to run out so easily of energy.
Augmentation mods:
Mod: | warframe | description | syndicate |
Pilfering Swarm | Hydroid | Enemies killed by tentacle swarm has 100% chance of dropping extra loot | Cephalon Suda/New Loka |
Chilling Globe | Frost | Enemies that enter globe have a 50% chance of become frozen solid for 8s | Cephalon Suda/Steel meridian |
Chromatic blade | Excalibur | Exalted blade damage type changes with energy color + higher status chance | Steel meridian/Arbiters of Hexis |
Freeze Force | Frost | Casting Freeze on ally adds +100% cold damage to their attacks for 40s | Cephalon Suda/Steel meridian |
Shock trooper | Volt | Casting Shock on ally adds +100% electrical dmg to their attacks for 40s | Arbiters of Hexis/Red Veil |
Vampire Leech | Trinity | Energy vampire (EV) excess energy replenish shields by 150% | The Perrin Sequence/New Loka |
NOTE:All augmentation mods platinum prices on warframe.market seem to be around 15 plat on the day of writing the article, and all augmentation mods cost 25k standing with syndicates.
There probably are a lot more useful augmentation mods – but these are the ones we have used quite a lot ourselves so far – feel free to give us suggestions to our email however if you wish us to extend this list :) Keep in mind that the mods you suggest should preferably serve a useful purpose – all but chromatic blade above help groups to farm in one way or another.
Exilus mods:
Mod: | What it gives (description) | Polarity | warframe.market price |
Cunning Drift | +12% slide, -30% friction +15% ability range | V Polarity | 10 plat |
Enemy Sense | +30 enemy radar | – Polarity | 3 plat |
Handspring | +160% faster knockdown recovery | – Polarity | 5 plat |
Power Drift | +15% ability strength +30% knockdown resistance | = Polarity | 7 plat |
Rush | +30% Sprint speed | – Polarity | 2 plat |
Thief’s Wit | +42 Loot radar | – Polarity | 2 plat |
NOTE:Prices are relative to the time of writing this article.
Regular (includes corrupted) must-have warframe mods:
Mod: | Description | Polarity | warframe.market price |
Continuity | +30% Ability Duration | V Polarity | 8 plat |
Flow | +150% Energy Max | – Polarity | 2 plat |
Blind rage | +99% Ability strength, -55% Ability efficiency | V polarity | 20 plat |
Constitution | +40% Knockdown recovery, +28% Ability duration | – Polarity | 10 plat |
Intensify | +30% Ability strength | V Polarity | 3 plat |
Narrow Minded | +99% Ability duration, -66% Ability range | D Polarity | 25 plat |
Natural Talent | Improves casting speed of warframe abilities +50% | – Polarity | 7 plat |
Overextended | +90% Ability range, -60% Ability strength | D Polarity | 20 plat |
Quick thinking | Drains energy to stop lethal damage with 240% efficiency | D Polarity | 10 plat |
Streamline | +30% Ability efficiency (lower energy cost) | – Polarity | 2 plat |
Transient Fortitude | +55% Ability strength, -27.5% Ability duration | V Polarity | 40 plat |
Stretch | +45% Ability range | – Polarity | 2 plat |
Redirection | +440% Shield Capacity | D Polarity | 1 plat |
Steel Fiber | +110% Armor | D Polarity | 2 plat |
Vitality | +440% Health | D Polarity | 2 plat |
Health Conversion | Health orbs grant +450 armor, stacking up to 3 times. Taking dmg consumes a stack after 3s | D Polarity | 60 plat |
NOTE:Primed versions of mods REQUIRE 1’000’000 (million) credits(!) to trade with other players! So if you’re buying, you better have 1 million credits PER Prime Mod.
For more information about existing warframe mods, you can visit the warframe.wikia.com page for it.
Mod: | Description: | Polarity | Price on warframe.market |
Combustion beam | Enemies killed explode dealing +600 damage shortly after death | V Polarity | 4 plat |
NOTE: These mods above work for all Primarys.
Rifle mods:
Mod: | Description | Polarity | price on warframe.market |
Serration | +165% damage | V Polarity | 2 plat |
Split Chamber | +90% Multishot | V Polarity | 4 plat |
Speed Trigger | +60% Fire rate (x2 for bows) | V Polarity | 2 plat |
Heavy Caliber | +155% damage, – (minus) 55% Accuracy | V Polarity | 25 plat |
Hellfire | +90% Heat damage | – Polarity | 5 plat |
Cryo Rounds | +90% Cold damage | D Polarity | 2 plat |
Stormbringer | +90% Electricity damage | – Polarity | 4 plat |
Infected Clip | +90% Toxin damage | – Polarity | 2 plat |
Malignant Force | +60% Toxin damage, +60% status chance | V Polarity | 8 plat |
Fanged Fusillade | +120% Slash damage | – Polarity | 40 plat |
Fast Hands | +30% Reload speed | – Polarity | 1-4 plat |
Piercing Hit | +30% Puncture damage | – Polarity | 1-5 plat |
Rifle Ammo Mutation | Converts unused ammo into rifle ammo (pistol becomes 8, sniper/shotgun 15) | – Polarity | 4 plat |
Vile Acceleration | +90% Fire rate (x2 for bows), – (minus) 15% damage | – Polarity | 12 plat |
Bane of Corpus | +30% damage to corpus | V Polarity | 2 plat |
Hammer Shot | +60% Critical damage, +40% status chance | D Polarity | 5 plat |
Bane of Grineer | +30% damage to grineer | V Polarity | 5 plat |
Bane of Infested | +30% damage to infested | V Polarity | 2-6 plat |
Point Strike | +150% Critical chance | V Polarity | 3 plat |
Rime Rounds | +60% cold damage, +60% status chance | V Polarity | 10 plat |
Shred | +30% Fire rate (x2 for bows), + 1.2 “punch through” | V Polarity | 5 plat |
Thermite Rounds | +60% heat damage, +60% status chance | V Polarity | 8 plat |
Vital Sense | +120% Critical damage | V Polarity | 4 plat |
Wildfire | +20% Magazine capacity, +60% heat damage | V Polarity | 2 plat |
NOTE:Rifle mods except for ammo mutation also works for bows(!).
Shotgun mods:
Mod: | Description: | Polarity: | Price on warframe.market: |
Hell’s Chamber | +120% Multishot | V Polarity | 2 plat |
Point Blank | +90% damage | V Polarity | 2 plat |
Chilling Grasp | +90% cold damage | D Polarity | 2 plat |
Charged Shell | +90% electricity damage | – Polarity | 4 plat |
Blunderbuss | +90% critical chance | V Polarity | 3 plat |
Accelerated Blast | +60% fire rate, + 60% puncture | V Polarity | 2 plat |
Blaze | +60% damage, + 60% heat damage | V Polarity | 6 plat |
Scattering Inferno | +60% heat, +60% status chance | V Polarity | 20 plat |
Ammo Stock | +60% Magazine capacity | – Polarity | 10-20 plat |
Contagious Spread | +90% Toxin | – Polarity | 4 plat |
Flechette | +30% puncture damage | – Polarity | 1 plat |
Incendiary Coat | +90% heat damage | – Polarity | 2 plat |
Shredder | +30% Slash | – Polarity | 3 plat |
Tactical Pump | +30% Reload Speed | – Polarity | 2-5 plat |
Shotgun ammo mutation | Converts unused ammo pickups to shotgun ammo | – Polarity | 2 plat |
Cleanse Corpus | +30% damage to corpus | V Polarity | 7 plat |
Cleanse Grineer | +30% damage to grineer | V Polarity | 7 plat |
Cleanse Infested | +30% damage to infested | V Polarity | 1-3 plat |
Cleanse Corrupted | +30% damage to corrupted (void) | V polarity | 39-50 plat |
Frigid Blast | +60% cold damage, + 60% status chance | V Polarity | 10 plat |
Ravage | +60% Critical damage | V Polarity | 2 plat |
Shotgun Spazz | +90% fire rate | V Polarity | 4 plat |
Seeking Fury | +15% Reload speed, +1.2 “punch through” | V Polarity | 3 plat |
Toxic Barrage | +60% toxin damage, +60% status chance | V Polarity | 6 plat |
Vicious Spread | +90% damage, + 60% spread | V Polarity | 12 plat |
Bow mods:
Mod: | Description: | Polarity: | Price on warframe.market: |
Arrow Mutation | Convert unused ammo pickup into arrow ammo | – Polarity | 2 plat |
NOTE:Everywhere where you can see exact numbers means numbers at MAX RANK.
For more information about existing warframe mods, you can visit the warframe.wikia.com page for it.
Mod: | Description: | Polarity: | Price on warframe.market: |
Barrel Diffusion | 120% multishot | V Polarity | 5 plat |
Deep Freeze | +90% cold damage | D Polarity | 5 plat |
Hornet Strike | +220% damage | V Polarity | 2 plat |
Lethal Torrent | +60% fire-rate, +60% multishot | V Polarity | 5 plat |
Convulsion | +90% electricity damage | – Polarity | 2 plat |
Scorch | +60% heat damage, +60% status chance | V Polarity | 7 plat |
Ruinous Extension | +8 range | – Polarity | 15-20 plat |
Pistol Pestilence | +60% toxin damage, +60% status chance | V Polarity | 5 plat |
Pathogen Rounds | +90% toxin damage | – Polarity | 10 plat |
Anemic Agility | +90% fire-rate, -15% damage | – Polarity | 5 plat |
Concussion Rounds | +60% Impact damage | – Polarity | 2 plat |
Heated Charge | +90% heat damage | – Polarity | 3 plat |
Hollow Point | +60% crit damage, -15% damage | – Polarity | 5 plat |
Maim | +120% Slash damage | – Polarity | 60 plat (right after void trader) |
No Return | +60% Puncture damage | – Polarity | 4 plat |
Pistol ammo mutation | Converts unused ammo to pistol ammo | – Polarity | 3 plat |
Quickdraw | +48% reload speed | – Polarity | 4 plat |
Razor Shot | +60% Slash damage | – Polarity | 3 plat |
Slip Magazine | +30% Magazine capacity | – Polarity | 3 plat |
Steady Hands | -60% Weapon recoil | – Polarity | 2 plat |
Stunning Speed | +40% reload speed, +10% status chance | – Polarity | 2 plat |
Expel Grineer | +30% damage to grineer | V Polarity | 5 plat |
Expel Corpus | +30% damage to corpus | V Polarity | 30 plat |
Expel Infested | +30% damage to infested | V Polarity | 3 plat |
Expel Corrupted | +30% damage to corrupted | V Polarity | 25-40 plat |
Frostbite | +60% cold damage, +60% status chance | V Polarity | 5 plat |
Gunslinger | +72% fire-rate | V Polarity | 4 plat |
Pistol Gambit | +120% critical chance | V Polarity | 3 plat |
Target Cracker | +60% crit damage | V Polarity | 6 plat |
Stance mods:
Mod: | Used for: | Polarity: | Price on warframe.market: |
Bleeding Willow | Polearms | – Polarity | 3 plat |
Blind Justice | Polearms | – Polarity | 3 plat |
Brutal Tide | Sparring | – Polarity | 5 plat |
Burning Wasps | Whips | D Polarity | 2 plat |
Clashing Forest | Staves | V Polarity | 4 plat |
Cleaving Whirlwind | Heavy Blade | D Polarity | 4 plat |
Coiling Viper | Whips | = Polarity | 2 plat |
Crossing Snakes | Dual Swords | – Polarity | 2 plat |
Crushing Ruin | Hammers | V Polarity | 20 plat |
Decisive Judgement | Nikanas | V Polarity | 5 plat |
Defiled Snapdragon | Blade & Whip | V Polarity | 4 plat |
Eleventh Storm | Sword & Shield | V Polarity | 10 plat |
Flailing Branch | Staves | <- Polarity | 5 plat |
Fracturing Wind | Fist | <- Polarity | 1 plat |
Gaia’s Tragedy | Fist | D Polarity | 3 plat |
Gemini Cross | Tonfas | V Polarity | 2 plat |
Gleaming Talon | Glaives | – Polarity | 10 plat |
Gnashing Payara | Dual Daggers | <- Polarity | 3 plat |
Grim Fury | Sparring | <- Polarity | 3 plat |
Homing Fang | Daggers | – Polarity | 3 plat |
Iron Phoenix | Swords | <- Polarity | 2 plat |
Malicious Raptor | Claws | V Polarity | 10 plat |
Pointed Wind | Daggers | V Polarity | 4 plat |
Reaping Spiral | Scythes | – Polarity | 1 plat |
Rending Crane | Heavy Blade | V Polarity | 15-25 plat |
Seismic Palm | Fists | D Polarity | 2 plat |
Shattering Storm | Hammers | D Polarity | 7 plat |
Shimmering Blight | Polearms | = Polarity | 5 plat |
Sinking Talon | Dual Daggers | = Polarity | 2 plat |
Sovereign Outcast | Tonfas | – Polarity | 10 plat |
Spinning Needle | Dual Daggers | D Polarity | 2 plat |
Stalking Fan | Scythes | = Polarity | 10 plat |
Sundering Weave | Machetes | = Polarity | 1 plat |
Swirling Tiger | Dual Swords | = Polarity | 3 plat |
Tempo Royale | Heavy Blade | D Polarity | 30 plat |
Tranquil Cleave | Nikanas | V Polarity | 7 plat |
Vengeful Revenant | Swords | V Polarity | 100-130 plat |
Vulpine Mask | Rapiers | – Polarity | 4 plat |
Regular Melee mods:
Mod: | Description: | Polarity: | Price on warframe.market: |
Berserker | +30% attack speed (max 75%) for +24s on Critical hit | V Polarity | 15 plat |
Fever Strike | +90% Toxin damage | – Polarity | 3 plat |
Blood Rush | +165% critical chance stacks with combo multiplier | V Polarity | 25 plat |
True Steel | +60% Critical chance | V Polarity | 5 plat |
Body Count | Increase Combo Duration by +12s | – Polarity | 30 plat |
Pressure Point | +120% Melee damage | V Polarity | 4 plat |
Molten Impact | +90% Heat damage | – Polarity | 3 plat |
Jagged Edge | +90% Slash damage | – Polarity | 5 plat |
Auger Strike | +120% Puncture damage | – Polarity | 25 plat |
Buzz Kill | +120% Slash damage | – Polarity | 60 plat (after void trader) |
Heavy Trauma | +90% Impact damage | – Polarity | 2 plat |
Reflex Coil | +60% Channeling Efficiency | – Polarity | 3 plat |
Rending Strike | +60% Slash damage, +80% Puncture damage | – Polarity | 4 plat |
Shocking Touch | +90% Electricity damage | – Polarity | 3 plat |
Sundering Strike | +90% Puncture damage | – Polarity | 4 plat |
Life Strike | +20% life steal, -140% channeling efficiency | D Polarity | 15 plat |
North Wind | +90% Cold damage | D Polarity | 3 plat |
Corrupt Charge | +100% Channeling damage, -40% Channeling Efficiency | V Polarity | 4 plat |
Finisher Touch | +60% Finisher damage | V Polarity | 3 plat |
Focus Energy | 40% Channeling efficiency, +60% effiency | V Polarity | 5 plat |
Fury | 30% Attack speed | V Polarity | 2 plat |
Killing Blow | +120% Channeling damage | V Polarity | 4 plat |
Organ Shatter | +90% Crit damage | V Polarity | 3 plat |
Reach | +60% range | V Polarity | 4 plat |
Smite Corpus | +30% damage to corpus | V Polarity | 5 plat |
Smite Infested | +30% damage to infested | V Polarity | 4 plat |
Smite Grineer | +30% damage to grineer | V Polarity | 5 plat |
Smite Corrupted | +30% damage to corrupted | V Polarity | 25 plat |
Spoiled Strike | +100% Damage, -20% Attack speed | V Polarity | 4 plat |
Vicious Frost | +60% Cold damage, +60% Status chance | V Polarity | 8 plat |
Virulent Scourge | +60% Toxin damage, +60% Status chance | V Polarity | 7 plat |
Volcanic Edge | +60% Heat damage, +60% Status chance | V Polarity | 6 plat |
Mod: | Description: | Polarity | Price on warframe.market |
Coolant Leak | Sentinel has a 3m freeze aura, slowing incoming enemies | 1 Polarity | 10 plat |
Accelerated Deflection | +90% Shield Recharge | D Polarity | 5 plat |
Animal Instinct | +30 Loot radar, +18 Enemy radar | – Polarity | 4 plat |
Guardian | Boost’s owners shield by 100% when it runs out | 1 Polarity | 4 plat |
Calculated redirection | +275% Shield Capacity | D Polarity | 2 plat |
Sanctuary | Creates a shield with x health around the player when he is reviving allies | D Polarity | 5 plat |
Enhanced Vitality | +220% Health | D Polarity | 4 plat |
Metal Fiber | +110% Armor | D Polarity | 5 plat |
Vacuum | Detects and collects items within 11.5m for its master, including mods | 1 Polarity | 5 plat |
Regen | If killed, Regenerates 1x with 100% Max Health and is invulnerable for 6s | 1 Polarity | 2 plat |
Mod: | Description: | Polarity: | Price on warframe.market |
Bite | +330% Critical chance, +220% Critical damage | V Polarity | 30 plat |
Link Health | +165% health-link | D Polarity | 10 plat |
Link Armor | +110% armor-link | D Polarity | 10 plat |
Link Shields | +110% shield-link | D Polarity | 7 plat |
Maul | +330% Melee damage | V Polarity | 7 plat |
Pack Leader | Heals your pet for a percentage of the damage you deal with your melee attacks. +x% lifesteal-link | V Polarity | 4 plat |
Scavenge | +90% chance of pet to pry open locked locker | 1 Polarity | 4 plat |
Shelter | Creates a shield with x health around the player when they are reviving fallen allies | D Polarity | 5 plat |
NOTE: Augment mods that come with certain kubrows are not included because they are exclusive to one type of kubrow.
Mod: | Description: | Polarity: | Price on warframe.market |
Argon Plating | +90% armor | D Polarity | 4 plat |
Efficient Transferral | +30% Ability Duration | D Polarity | 7 plat |
Energy Inversion | +120% Shield Capacity | D Polarity | 9 plat |
Enhanced Durability | +150% health | D Polarity | 7 plat |
Superior Defenses | +100% shield recharge | D Polarity | 5 plat |
System Reroute | +55% Ability Efficiency | – Polarity | 20 plat |
Archwing Gun mods
Mod: | Description: | Polarity: | Price on warframe.market |
Comet Blast | +90% Impact damage | – Polarity | 10 plat |
Electrified Barrel | +120% Electricity damage | – Polarity | 30 plat |
Hollowed Bullets | +60% Crit damage | V Polarity | 5 plat |
Magazine Extension | +60% Magazine capacity | – Polarity | 2 plat |
Parallax Scope | +80% Crit chance | – Polarity | 3 plat |
Polar Magazine | +120% Cold damage | D Polarity | 4 plat |
Rubedo-Lined Barrel | +60% damage | V Polarity | 4 plat |
Venomous Clip | +120% Toxin damage | D Polarity | 8 plat |
Archwing Melee mods
Mod: | Description: | Polarity: | Price on warframe.market |
Bleeding Edge | +110% Crit damage | V Polarity | 5 plat |
Cutting Edge | +60% Melee damage | V Polarity | 4 plat |
Extend | +80% Range | V Polarity | 5 plat |
Furor | +10% Attack speed | V Polarity | 5 plat |
Galvanized Blade | +120% Electricity damage | – Polarity | 5 plat |
Glacial Edge | +120% Cold damage | D Polarity | 5 plat |
Meteor Crash | +90% Impact damage | – Polarity | 8 plat |
Poisonous Sting | +120% Toxin damage | – Polarity | 10 plat |
Tempered Blade | +150% Critical chance | V Polarity | 5 plat |
Unhallowed Essence is one of the most popular Demon Hunter sets. It provides an amazing balance between offense, defense, and clear speed. With great AoE provided by Multishot with Arsenal rune (firing additional rockets that can hit enemies beyond your screen) and great mobility with nearly spammable Vault skill thanks to greatly reduced resource cost (Yang's Recurve unique attribute), it's one of the most efficient farming builds for this class. At the same time, with the buffs it has received in Patch 2.6.4 it's one ofthe most powerful Demon Hunter Sets for high GR pushing, second only to Shadow's Impale and Natalya's/Marauder Sentry builds.
Arial font download mac. To check the full list of our Best Diablo 3 builds visit: The Best Diablo 3 builds by Odealo
Warframe Rifle Multishot Mods
Table of contents
- General information
- Recommended items
- Recommended skills
Warframe Multishot On Bows
General information
The entire build is based on the Unhallowed Essence set:
- Hatred Generators generate 2 additional Hatred and 1 Discipline per attack (2/6)
- The Demon Hunter takes 60% reduced damage and deals 60% increased damage as long as there are no enemies within 10 yards, and 8 seconds afterward (4/6)
- Hatred Generators, Vengeance side arms and Multishot deal 350% increased damage per point of Discipline the Demon Hunter currently has (6/6)
This build is very straightforward. All you have to do is keep Vengeance up and spam Multishot while avoiding attacks and spells to keep yourself alive. While this is more than enough on mid-level Greater Rifts and Torment XIII difficulty level games, you might need to keep an eye out for your Discipline in higher GRs. Vaulting too much greatly reduces your damage output if you are too low on Discipline.
This builds requires a primary attack, even though it deals near to 0 damage, and the Hatred generation it provides is only noticeable in high GRs. Attacking with your primary attack once in a while grants you 50% increased damage buff from Bastions of Will set, and up to 50% damage reduction from Wraps of Clarity.
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Recommended items
Equipment | |
Head - Accursed Visage Stat priorities: 1) Critical Hit Chance 2) Socket 3) Dexterity 4) Increased Multishot damage 5) Vitality 6) Secondary Res. Socket: | |
Chest -Cage of the Hellborn Stat priorities: 1) Dexterity 2) Vitality 3) All Elemental Resistances 4) Maximum Discipline 5) Melee/Ranged damage reduction Sockets: or | |
Pants -Unholy Plates | |
Gloves- Fiendish Grips Stat priorities: 1) Dexterity 2) Critical Hit Chance 3) Critical Hit Damage 4) Vitality 5) Secondary Res. | |
Boots - Hell Walkers Stat priorities: 1) Dexterity 2) Vitality 3) Increased Multishot damage 4) All Elemental Resistances | |
Pauldrons- Unsanctified Shoulders | |
Bracers - Wraps of Clarity Stat priorities: 1) Critical Hit Chance 2) Fire damage% 3) Dexterity 4) Vitality 5) Secondary Res. Special power: Hatred Generators reduce damage taken by 40–50% for 5 seconds | |
Amulet - Hellfire Amulet Stat priorities: 1) Socket 2) Critical Hit Damage 3) Critical Hit Chance 4) Fire damage% 5) Dexterity Special power: One of the suggested Passives from the last section of this guide | |
Ring - Focus Stat priorities: 1) Socket 2) Critical Hit Chance 3) Critical Hit Damage 4) Dexterity 5) Attack Speed (Part of the Bastions Will set) Set bonuses:
| |
Ring - Restraint | |
Belt - Witching Hour Stat priorities: 1) Dexterity 2) Vitality 3) High Critical Hit Damage 4) High Attack Speed 5) Secondary Res. | |
Weapon - Yang's Recurve Stat priorities: 1) Socket 2) Maximum Discipline 3) High Average Damage 4) Damage% 5) Dexterity 6) Attack Speed Sockets: Unique affix:
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Off-hand - Dead Man's Legacy 1) Maximum Discipline 3) Increased Multishot damage 4) Cooldown Reduction 5) High Critical Strike Chance 6) High Attack Speed Special power:
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Bonus Items for Season 16 (thanks to built-in Ring of Royal Grandeur power) | |
Chest -Cindercoat Stat priorities: 1) Dexterity 2) Vitality 3) All Elemental Resistances Sockets: or Special power: Reduces the resource cost of Fire skills by 23–30% Cindercoat should be used in Kanai Cube, and Visage of Gunes equipped in your regular equipment. Otherwise you will lose the additional Discipline from Unhallowed Essence's Cloak | |
Kanai Cube powers | |
Dawn Reduce the cooldown of Vengeance by 50–65% | |
Visage of Gunes Increase attack speed of your pets by 40–50% | |
Convention of Elements Gain 150–200% increased damage to a single element for 4 seconds. This effect rotates through the elements available to your class in the following order: Arcane, Cold, Fire, Holy, Lightning, Physical, Poison | |
Legendary Gems | |
Bane of the Trapped
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Zei's Stone of Vengeance
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Bane of the Stricken
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Recommended skills
Active Skills | |
Evasive Fire Shoot a spread of bolts that hit the primary enemy for 200% damage as Physical and two additional enemies for 100% damage as Physical. If an enemy is in front of you at close range, you will backflip away 5 yards Sudden Impact You no longer backflip, and the Hatred generation is increased to 7. Also changes the damage type to Cold Your primary attack. It can help you generate some Hatred in intensive fights, as well as it is crucial to benefit from the Bastions of Will and Wraps of Clarity buffs | |
Vault Tumble acrobatically 35 yards Tumble After using Vault, the next Vault you cast within 6 seconds has its Discipline cost reduced by 50%. The next Vault used after the second one will have its' cost returned to normal Main mobility skill. Allows very fast movement thanks to greatly reduced resource cost reduction as well as the Tumble rune. If you feel like you are running on low Discipline all the time you may want to replace the rune with Acrobatics. It will make you slower, but always with your maximum damage buff | |
Multishot Fire a massive volley of arrows dealing 360% damage as Physical to all enemies in the area Arsenal Makes multishot also fire 3 missiles that deal 300% weapon damage. Changes base damage type to Fire Your core ability. It is pretty much spammable in this build while under the effect of Vengeance. Deals massive AoE and single-target damage while at maximum Discipline | |
Vengeance Turn into the physical embodiment of Vengeance for 20 seconds, which increases your damage dealt by 40% Side Guns: gain 4 additional piercing shots for 60% damage as Physical each Homing Rockets: shoot 2 rockets at nearby enemies for 80% damage as Physical each on every attack Seethe Gain additional 10 Hatred per second while under the effect of Vengeance Core ability for pretty much every Demon Hunter build. With Dawn and Visage of Gunes in Kanai Cube, you should be easily able to keep 100% uptime on Vengeance (with around 34% cooldown reduction) and it will also reduce your damage taken by 50% | |
Preparation Instantly restores 30 Discipline Invigoration Also passively increases your maximum Discipline by 20 Mandatory skill for this build. 20 Discipline will grant additional 2000% increased Multishot/Vengeance damage. Also, the active part of this skill can come in handy to restore Discipline used up on your Vault | |
Companion Passive: Summons a raven companion that pecks at enemies for 100% damage as Physical Active: Your raven deals an additional 500% damage on its next attack Wolf Companion Instead of the Raven summons a Wolf Companion which will increase your, and your allies damage dealt by 15% for 10 seconds Grants nice party DPS buff. Grants decent boost to DPS, depending on your cooldown reduction should be used just before your Convention of Elements ring switches its' bonus to Fire | |
Passive Skills | |
Awareness Upon taking fatal damage, you do not die, but become invisible for 2 seconds and heal back to 50% of maximum Life This effect may not occur more than once every 60 seconds | |
Ambush Deal 40% increased damage to enemies on above 75% health | |
Ballistics Doubles the damage of all rockets, and grants a 20% chance to fire additional rockets with every attack | |
Culling of the Weak Increases your damage versus chilled or slowed enemies by 20% | |
Optional Passive Skills (Hellfire Amulet) | |
Blood Vengeance Increases maximum Hatred by 25. In addition, you regain 30 Hatred and 3 Discipline when healed by a health globe Good for speed farming and bounties | |
Single Out You gain additional 25% Critical Hit Chance against any target that is at least 20 yards from any other enemy A better choice for high GR pushing for increased damage versus Rift Guardians |
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We hope you will enjoy this build as much as we did. And see you soon in the world of Sanctuary.
Warframe Multishot Vs Damage
If you have any ideas how this build could be improved, or if you have suggestions for other Demon Hunter Guides we could make next, please let us know in the comments below.
Warframe Multishot Vs Damage Riven
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